

Truthfully, you won’t be doing anything inherently fun or outlandish in Farming Simulator 2013, because as the name suggests, Farming Simulator is a game in which you simulate a farm. Shoot, you won’t even be building a customized farm or making outrageous financial gambles with your crop earnings. In this game, your goal isn’t to kill your friends or slay a dragon. I walked away from my 15 hour experience with virtual calices aplenty, but unfortunately not much else. While the backbreaking labor has been replaced with its digital equivalent, at times it feels as if your fingers had touched the greasy hood of a rumbling tractor. Sure, my take on the song may not be as well-received as the classic approach, but if there’s one thing I learned from Farming Simulator 2013, it’s that farming isn’t as fun as those rhyming lies would have you believe. Here a crop, there a crop, everywhere a crop-crop, Old McDonald lost his farm partly due to his inability to correct multiple “contaminated soil” violations per the Department of Agriculture, but also due to an insurmountable debt as a result of a recent harvester purchase, E-I-E-I-O.

For a new field here, and a new field there. And on his farm he took a loan, E-I-E-I-O.
